Nobody
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Let’s Play Every Game Boy Color Game, Part 41
Mega Man Xtreme (Capcom, 2000) I’ve gotta be honest: I’ve never really liked the Mega Man games. Given that, I can’t tell you if this is a good one or not. All I know is that it looks a lot worse than the other games, the music is awful, and it has an obsession with…
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Let’s Play Every Game Boy Color Game, Part 40
Today we have 12 games that are all the same thing. I’m including the month and day in release dates for this post to emphasize how little time went in to each of these turds. Medarot 2: Kabuto Version and Kuwagata Version (Natsume/Imagineer, 7/23/1999) The first two Medarot games on GBC followed the Pokemon formula…
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Let’s Play Every Game Boy Color Game, Part 39
Mary-Kate & Ashley: Pocket Planner (Powerhead Games/Club Acclaim, 2000) It’s secretly a reskin of the Austin Powers pocket planners from quite a few lists ago. I think this is the original version of the game, because the question text makes much more sense with this flavor than it did as a spy parody. Either way,…
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Let’s Play Every Game Boy Color Game, Part 38
Mahjong Joou (Warashi, 2000) “Mahjong Queen” is another entry in the bizarrely expansive genre of “GBC mahjong games where all the characters are women”, but this time it at least includes you and quite a few of them look like they’re in their 50s, so I think it’s meant to be representative of the women’s…
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Let’s Play Every Game Boy Color Game, Part 37
Lufia: The Legend Returns (Neverland/Taito, 2001) It has good music and a unique battle system that seems to use a 3×3 grid of party members, but despite being a release from 2001, its story and interface feel straight from NES-era JRPGs. It’s full of stilted dialogue and needlessly complicated menus. Critics at the time seemed…
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Let’s Play Every Game Boy Color Game, Part 36
Loppi Puzzle Magazine: Hirameku Puzzle Dai-3-Gou and Soukangou (Success, 2001) These are the same game as the one that ended the list yesterday, but with different puzzle themes. That’s not really surprising since all three came out within three months. Loppi Puzzle Magazine: Kangaeru Puzzle Dai-2-Gou, Dai-3Gou, and Soukangou (Success, 2001) These games mostly released…
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Let’s Play Every Game Boy Color Game, Part 35
The Little Mermaid II – Pinball Frenzy (Left Field Productions/Nintendo, 2000) Pinball has never interested me, so take it with a grain of salt when I say that this one didn’t either. It seems to be just two tables with some different play count and speed settings you can change. Little Nicky (Digital Eclpise/Ubisoft, 2000)…
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For the King – Lost Civilization Review
For the King is probably best described as a roguelite tabletop RPG. You form a party of three custom characters from a pool of different class archetypes and then go out into the overworld to do fights and complete quests until you reach the big bad. There’s some time pressure because bosses called scourges spawn…
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Let’s Play Every Game Boy Color Game, Part 34
The Legend of Zelda: Oracle of Seasons (Flagship/Nintendo, 2001) This one gets the same treatment as the other two: I set up a file named “ZELDA” and then dumped it on the list without leaving the menu. OoS is probably the game I’m least likely to complete of the three GBC Zeldas since I’ve already…
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Let’s Play Every Game Boy Color Game, Part 33
Konchuu Hakase 3 (J-Wing, 2001) It’s not quite as unfinished as you might expect a 2001 J-Wing game to be, but they did cut the Pokemon-style towns for a dull overworld map that you navigate with a pointer, and the main character’s “house” consists entirely of the dialogue screen above. I couldn’t figure out how…









