Revisiting Every Game Boy Game
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Revisiting Every Game Boy Game: Part 38 – January 1991 North American Debuts
After the rush of December releases, January of 1991 was a quiet month for Game Boy games. There were either two or three North American debuts and three more in Japan. All PAL releases continued to be existing games, although that would finally change in February. The Chessmaster (Park Place Productions/Hi Tech Expressions) This is…
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Revisiting Every Game Boy Game: Part 37 – December 22-31, 1990
The Game Boy games of December 22-31, 1990, are another set of obscure, mostly Japan-only releases, but they are much more interesting this time around. Hiryu no Ken Gaiden (Culture Brain) (December 22nd) This released in the West as the absurdly titled Fighting Simulator: 2-in-1 Flying Warriors and is part of a long-running series that…
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Revisiting Every Game Boy Game: Part 36 – December 20-21, 1990
The Game Boy games of December 20-21, 1990, are very obscure. Kininkoumaroku Oni (Winkysoft/Banpresto) (December 8th) This one didn’t come out on the 20th or 21st at all, but I forgot to cover it earlier. It’s a JRPG from a series that, as far as I know, has never released outside of Japan. The entire…
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Revisiting Every Game Boy Game: Part 35 – December 14th, 1990
Five more Game Boy games arrived on December 14th, 1990. Only one ever left Japan. Sa・Ga 2: Hihou Densetsu (Square) This game, with a subtitle meaning “Secret Treasure Legend”, released in North America a year later as Final Fantasy Legend II. The gameplay is very recognizable from the first game, but much more effort has…
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Revisiting Every Game Boy Game: Part 34 – December 1990 American Debuts
December 1990 had four Game Boy games that debuted in North America, and as always the specific release days were either not specified or are lost to time. Normally I would have covered them along with the first Japanese releases of the month, but December 7th was too big of a day already, so I…
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Revisiting Every Game Boy Game: Part 33: December 11-13, 1990
The Game Boy games of December 11-13, 1990, were bad. That’s all I’ve got for an introduction. Spartan X (Irem) (December 11) This is Kung-Fu Master in the West and is an arcade game that received ports to basically everything in the 80’s and 90’s. The GB version, however, is apparently its own game that’s…
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Revisiting Every Game Boy Game: Part 32 – December 7th, 1990
December 7th, 1990, was a day that would live in famy for Game Boy games. With 8(!!) Japanese debuts, it was by far the biggest release day so far. There were also three North American releases without a specific day, and while I’d normally cover them in the first post for the month, this one…
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Revisiting Every Game Boy Game: Part 31: November 30th, 1990
The Game Boy games of November 30th, 1990, were all at least a little bit original, but I don’t like any of them. This is a rare block of games without any Japanese exclusives, although it is still one where none of the games released in PAL. Battle Bull (Jorudan/SETA) Another puzzle/action game about killing…
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Revisiting Every Game Boy Game: Part 30: November 16th, 1990
November 16th, 1990, was a good day for Game Boy games that most of the world never got to see. Aretha (Japan Art Media/Yanoman) This is a real contender for the most ambitious game we’ve seen so far. It’s a JRPG that was never localized outside Japan. It features an opening credit crawl that also…
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Revisiting Every Game Boy Game: Part 29 – November 9th, 1990
November, 1990, brought 9 new Game Boy games that all released in sets of three on the 9th, 16th, and 30th. That perfect symmetry in Japan was ruined by a stray American debut that, as always, has no known release day. Bubble Ghost (Pony Canyon) (Unknown) Bubble Ghost is our ruiner-of-symmetry. It is, like so…