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  • Let’s Play Every GameCube Game, Part 6

    Let’s Play Every GameCube Game, Part 6

    Cabela’s Big Game Hunter 2005 Adventures (Magic Wand Productions/Activision, 2004) You can play as Male 18, Male 30, Male 60, Female 18, or Female 30, but old women are not allowed to go hunting, apparently. It’s just as well, because the game is just wandering around a big open field while getting tired ridiculously quickly,…

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  • Let’s Play Every GameCube Game, Part 5

    Let’s Play Every GameCube Game, Part 5

    Bomberman Generation (Game Arts/Hudson, 2002) A Bomberman adventure game that seems to also have some very light puzzle elements. Waiting for bombs to go off/grow while you’re holding them is tedious and it was already repetitive within the first few minutes. Bomberman Jetters (Hudson/Majesco, 2002) Basically the same game, which is probably not surprising given…

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  • Let’s Play Every GameCube Game, Part 4

    Let’s Play Every GameCube Game, Part 4

    Beyblade VForce: Super Tournament Battle (A.I./Takara, 2002) I don’t think I’ll ever understand why anyone would want to buy a video game about two tops slowly banging into each other for several minutes. It’s barely interactive, takes forever, and is barely improved from something you could easily just do in real life. At least there’s…

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  • Let’s Play Every GameCube Game, Part 3

    Let’s Play Every GameCube Game, Part 3

    Backyard Baseball 2007 (GameBrains/Atari, 2006) It improves on the mechanics and especially the graphics of the last game, but it also has possibly the worst video game announcer ever. He’s silent 90% of the time and only speaks to add something completely obvious or uninteresting. Still, I like that they gave each player a silly…

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  • Let’s Play Every GameCube Game, Part 2

    Let’s Play Every GameCube Game, Part 2

    All-Star Baseball 2003 (Acclaim Studios Austin/Acclaim Sports, 2002) It’s a bit better than the last one in that the graphics are improved and the announcers have situational and player-specific lines. But sometimes those lines fire in the wrong situations, and the graphical improvements haven’t extended to fixing the weird flow of the animations. On top…

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  • Let’s Play Every GameCube Game, Part 1

    Let’s Play Every GameCube Game, Part 1

    Time for a new console! Like before, this will be a long series of posts covering approximately 10 games each, and anything that seems to still be good will be added to The List(TM), an ongoing collection of games I may or may not come back to for more thorough coverage. There are only about…

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  • Subnautica: Below Zero Review

    Subnautica: Below Zero Review

    Subnautica: Below Zero is the sequel to 2018’s Subnautica, an exploration game about surviving in a huge alien ocean with loads of biomes and open waters for over a kilometer in any direction. Each biome had its own unique wildlife, ranging from harmless little fish you could eat for sustenance to 100 meter nightmares that…

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  • Let’s Play Every Game Boy Color Game, Early Alphabet Port to Blog 4.8 HD Remix Featuring Dante

    Let’s Play Every Game Boy Color Game, Early Alphabet Port to Blog 4.8 HD Remix Featuring Dante

    The last in a series of posts on games I previously covered on Discord before this site existed. Dante is not actually present. Battleship (Pack-In-Video/Majesco, 1999) The ancient board game, but with decent visuals for shots and pretty good music. It adds in some of the ship-based special attacks from some newer versions of the…

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  • Let’s Play Every Game Boy Color Game, Early Alphabet Port to Blog 4

    Let’s Play Every Game Boy Color Game, Early Alphabet Port to Blog 4

    The fourth post covering games I talked about before this site. Azarashi Sentai Inazuma: Doki Doki Daisakusen!? (Omega Products, 2002) Silly minigame collection starring equally silly Power Rangers knockoffs. Azure Dreams (Konami, 1999) A GBC roguelike that has some questionable ally AI, but is otherwise decently made. I want to know why “Azure” seems to…

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  • Let’s Play Every Game Boy Color Game, Early Alphabet Port to Blog 3

    Let’s Play Every Game Boy Color Game, Early Alphabet Port to Blog 3

    Part 3 of porting over the games I covered on Discord before this site existed. AquaLife (Tamsoft, 1999) An aquarium simulator with some tamagotchi elements. Arle no Bouken: Mahou no Jewel (Compile, 2000) I automatically have doubts about any game made by Compile, but this Puyo Puyo-themed adventure game seems pretty fun so far. It…

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