Game Reviews
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The Sekimeiya Review – Caught in its Own Web
The Sekimeya: Spun Glass is a difficult game to talk about. It revels in the complexity of its own mysteries and eventually ends up feeling more like a puzzle from a hardcore puzzling competition than a story. It clearly takes inspiration from games like Zero Escape (particularly VLR) and has (presumably) coincidental similarities to the…
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Dicefolk Review – Slay the Friendly Skies
Dicefolk is a rougelite monster battler that takes obvious influence from both Slay the Spire and Pokemon. You fight rotation battles a la Pokemon‘s Generation V/Black and White, but the actions of monsters on both sides are controlled by dice. You click the die you want to activate and may also get to chose who…
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No Case Should Remain Unsolved Review – Plaintext Detective
No Case Should Remain Unsolved is a mystery visual novel in which you’re exploring the unsolved case of a young girl’s disappearance. The central gimmick, which is revealed almost as soon as the game begins, is that the old detective’s declining memory has resulted in her being unable to remember the order or even the…
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Witchspring R Review – Bewitching
Witchspring R is, apparently, a remake of the first in a series of mobile RPGs that I’ve never heard of. You’d be forgiven for not realizing that it was originally a phone game either, both because the Steam page makes no mention of that whatsoever and because your typical phone-first RPG is lucky to manage…
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My Time at Sandrock Multiplayer Review – Castles in the Desert
My Time at Sandrock looks like a farming simulator at first glance, but in reality it’s more of a town building simulator. You start out with an empty workshop in the almost equally empty town of Sandrock. Your goal is to complete requests and commissions you get from the townsfolk, which begin as small items…
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Party Party Time Review – Party Starter
Party Party Time is a collection of minigames that’s very much like Mario Party without the board game part. Up to six players compete in up to 16 different games and earn points based on how they place, ultimately leading to one player being crowned the overall winner. SAT-BOX has made quite a few games…
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Let’s School Review: Making the Grade
Let’s School is a school management simulator that I won’t call “School Tycoon” because there’s no real campaign mode. Instead of the flood of scenarios you get in something like Two Point Campus, this has two maps, a bunch of difficulty settings, and three victory goals that you’ll try to work towards. It certainly doesn’t…
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Wavetale Review – Gravity Crash
Wavetale is something like Gravity Rush by way of a 2000s platformer. Its art style, story, setting, combat, and movement are all very similar to Gravity Rush in roughly descending order. The 2000s platformer comparison comes from its puzzles and boss fights, which will feel familiar if you’ve played Ratchet & Clank, Battle for Bikini…
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Sun Haven Review – Laboring The Point
Sun Haven is clearly trying to be fantasy Stardew Valley. If you imagine SV with two extra towns (with their own farms), fantasy races, and a bunch of overworld combat areas instead of just the mines, you’ll pretty much have exactly what SH is. At first, it’s great. There’s a much better sense of exploration…
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Desktop Soccer 2 Review – Time Wasting
Desktop Soccer 2 is a sequel that somehow makes just about everything about the already quite bad Desktop Soccer worse. I wouldn’t have bothered buying it if not for it being $3 and only having positive Steam reviews. I probably should have known better given that one of the other reviews praises the game for…









